As with games Nioh Previous team ninjaAnd the Wu Long Soulslike is a game that thrives on challenge. Many players later feel that the games are too difficult and inaccessible.
Talking to MP1stthe product Masaki Yamagiwa defend a decision team ninja to maintain difficulty.
Team Ninja’s decision with Wo Long
“We think it’s good to have a specific difficulty so that everyone has the same experience overcoming a very severe obstacle and everyone has that sense of accomplishment.” He said Masaki Yamagiwa.
“It is really important to keep the challenge the same and give players different ways to beat it. Wo Long is not an easy game by any means, but we are working to give players the greatest freedom and ability to play as they like, and overcome obstacles in their own way.”
Yamagiwa notes the options given to players to play their way.
For example, the game features a morale system where players get stronger as more enemies are killed and they can then choose the level of enemy morale they will face next.
There is also an online multiplayer game, where players can summon friends for help, as well as fight to raise the level, just like in RPGs.
“We’re really giving players their own ways of dealing with all of these things, and that’s really important for Wo Long’s game design”He said Yamagiwa.
Wu Long: Fallen Dynasty It is scheduled to be released next year on consoles Play Stationxbox And the PRAÇA.